vhdOSGViewerServiceBody.cpp File Reference

#include <typeinfo>
#include <sstream>
#include <iostream>
#include <fstream>
#include <osg/Group>
#include <osg/LightSource>
#include <osg/Fog>
#include <osg/MatrixTransform>
#include <osg/ref_ptr>
#include <osg/PositionAttitudeTransform>
#include <osg/Projection>
#include <osg/Switch>
#include <osg/ShapeDrawable>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgUtil/Optimizer>
#include <osgUtil/SceneView>
#include <osgUtil/IntersectVisitor>
#include <osgGA/AnimationPathManipulator>
#include <osgGA/TrackballManipulator>
#include <osgGA/KeySwitchMatrixManipulator>
#include <osgProducer/OsgCameraGroup>
#include <osgText/Font>
#include <osgText/Text>
#include <osgProducer/Viewer>
#include <osgProducer/OsgSceneHandler>
#include <vhdOSGViewerService/vhdOSGViewerServiceBody.h>
#include <vhdOSGViewerService/vhdOSGViewerServiceLoader.h>
#include <vhdOSGViewerService/vhdOSGGeometryProperty.h>
#include <vhdOSGViewerService/vhdOSGFogProperty.h>
#include <vhdOSGViewerService/vhdOSGBackgroundProperty.h>
#include <vhdOSGViewerService/CameraManipulator.h>
#include <vhdOSGViewerService/osgBackground.h>
#include <vhdFundamental/vhdDiag.h>
#include <vhdFundamental/vhdSys.h>
#include <vhdFundamental/vhdClock.h>
#include <vhdFundamental/vhdWarpClock.h>
#include <vhdContainers/vhdArgSet.h>
#include <vhdContainers/vhdISet.h>
#include <vhdContainers/vhdIIterator.h>
#include <vhdRuntime/vhdTimeManager.h>
#include <vhdRuntime/vhdPropertyManager.h>
#include <vhdRuntime/vhdServiceManager.h>
#include <vhdRuntime/vhdEventManager.h>
#include <vhdRuntime/vhdServiceHandle.h>
#include <vhdRuntime/vhdServiceHead.h>
#include <vhdRuntime/vhdServiceContext.h>
#include <vhdRuntime/vhdServiceConfigProperty.h>
#include <vhdEvents/vhdEvent.h>
#include <vhdEvents/vhdEventPublisher.h>
#include <vhdEvents/vhdEventReceiver.h>
#include <vhdEvents/vhdEventDispatcher.h>
#include <vhdEvents/vhdTerminateRuntimeSystemRequestEvent.h>
#include <vhdProperty/vhdProperty.h>
#include <vhdProperty/vhdPropertyController.h>
#include <vhdProperty/vhdSyncPropertyController.h>
#include <vhdProperty/vhdPropertyObserver.h>
#include <vhdProperty/vhdPropertyTreeIterator.h>
#include <vhdExceptions/vhdIllegalArgumentException.h>
#include <vhdExceptions/vhdIllegalOperationException.h>
#include <vhdExceptions/vhdNoSuchElementException.h>
#include <vhdExceptions/vhdNotImplementedException.h>
#include <vhdExceptions/vhdIndexOutOfBoundsException.h>
#include <vhdExceptions/vhdMemoryAllocationError.h>
#include <vhdExceptions/vhdFatalError.h>
#include "vhdOSGKeyboardEventHandler.h"

Classes

class  vhdOSGViewerServiceBody::_Impl

Defines

#define OSG
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_Impl::_Impl()"
#define _UNICODE
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::vhdOSGViewerServiceBody( vhdStringRef serviceClassName, vhdStringRef serviceName)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::~vhdOSGViewerServiceBody()"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_initImplem( vhdServiceContextRef serviceContext)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_runImplem()"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_initPropertyScanImplem( vhdPropertyRef property)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_terminateImplem()"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_updateImplem()"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_handleAddPropertyScanImplem( vhdPropertyRef property)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_handleRemovePropertyScanImplem( vhdPropertyRef property)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getSceneGraphRoot(void)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getViewer(void)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getCameraManipulator(void)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::nbProperty(void)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getProperty(const int id)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getProperty(const std::string & pname)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::toggleMovieGrabber()"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::startMovieGrabberState()"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getMovieGrabberState()"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::registerDefaultKeys()"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::unregisterDefaultKeys()"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::unregisterDefaultKeys()"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::setViewMatrix(osg::Matrixf& vMat)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::setViewMatrix(const vhdMatrix4 vMat)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getViewMatrix()"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getViewMatrix(vhdMatrix4& vMat)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::setProjMatrixPerspective( double fovx,double fovy, double aspectRatio, double nearClip, double farClip)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getViewMatrixAsLookAt(osg::Vec3& eye,osg::Vec3& center,osg::Vec3& up,float lookDistance)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getViewMatrixAsLookAt(vhdVector3& eye, vhdVector3& center, vhdVector3& up,float lookDistance)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::setViewMatrixAsLookAt(osg::Vec3& eye,osg::Vec3& center,osg::Vec3& up)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::setViewMatrixAsLookAt(const vhdVector3& eye, const vhdVector3& center, const vhdVector3& up)"
#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getIntersectionsWithScene(float x, float y, osgUtil::IntersectVisitor::HitList& hits, unsigned int camera = 0"

Typedefs

typedef osg::ref_ptr< osgUtil::SceneView > osgSceneViewRef
typedef osg::ref_ptr< osgProducer::OsgSceneHandler > osgSceneHandlerRef

Functions

 vhdCLASS_DECLARATION (vhdOSGViewerServiceBody)
 vhdCLASS_DECLARATION (vhdOSGBackgroundProperty)
 vhdCLASS_TYPE_INIT (vhdOSGViewerServiceBody, vhdServiceBody)
int activateLights (int n, osg::StateSet *sceneStateSet, osg::Node *node)
int deactivateLights (int n, osg::StateSet *sceneStateSet, osg::Node *node)

Define Documentation

#define _UNICODE

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getIntersectionsWithScene(float x, float y, osgUtil::IntersectVisitor::HitList& hits, unsigned int camera = 0"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::setViewMatrixAsLookAt(const vhdVector3& eye, const vhdVector3& center, const vhdVector3& up)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::setViewMatrixAsLookAt(osg::Vec3& eye,osg::Vec3& center,osg::Vec3& up)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getViewMatrixAsLookAt(vhdVector3& eye, vhdVector3& center, vhdVector3& up,float lookDistance)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getViewMatrixAsLookAt(osg::Vec3& eye,osg::Vec3& center,osg::Vec3& up,float lookDistance)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::setProjMatrixPerspective( double fovx,double fovy, double aspectRatio, double nearClip, double farClip)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getViewMatrix(vhdMatrix4& vMat)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getViewMatrix()"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::setViewMatrix(const vhdMatrix4 vMat)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::setViewMatrix(osg::Matrixf& vMat)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::unregisterDefaultKeys()"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::unregisterDefaultKeys()"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::registerDefaultKeys()"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getMovieGrabberState()"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::startMovieGrabberState()"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::toggleMovieGrabber()"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getProperty(const std::string & pname)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getProperty(const int id)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::nbProperty(void)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getCameraManipulator(void)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getViewer(void)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::getSceneGraphRoot(void)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_handleRemovePropertyScanImplem( vhdPropertyRef property)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_handleAddPropertyScanImplem( vhdPropertyRef property)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_updateImplem()"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_terminateImplem()"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_initPropertyScanImplem( vhdPropertyRef property)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_runImplem()"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_initImplem( vhdServiceContextRef serviceContext)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::~vhdOSGViewerServiceBody()"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::vhdOSGViewerServiceBody( vhdStringRef serviceClassName, vhdStringRef serviceName)"

#define _VHD_METHOD_NAME   "vhdOSGViewerServiceBody::_Impl::_Impl()"

#define OSG

vhdOSGViewerService Copyright (c) 2003 MIRALab, VRLAB

Authors
G.Papagiannakis, J.Ciger, B.Ulicny

Class vhdOSGViewerServiceBody


Typedef Documentation

typedef osg::ref_ptr<osgProducer::OsgSceneHandler> osgSceneHandlerRef

typedef osg::ref_ptr<osgUtil::SceneView> osgSceneViewRef


Function Documentation

int activateLights ( int  n,
osg::StateSet *  sceneStateSet,
osg::Node *  node 
)

int deactivateLights ( int  n,
osg::StateSet *  sceneStateSet,
osg::Node *  node 
)

vhdCLASS_DECLARATION ( vhdOSGBackgroundProperty   ) 

vhdCLASS_DECLARATION ( vhdOSGViewerServiceBody   ) 

vhdCLASS_TYPE_INIT ( vhdOSGViewerServiceBody  ,
vhdServiceBody   
)


Generated on Thu Jan 18 10:06:13 2007 for vhdPLUS by  doxygen 1.5.1-p1