_distance | CameraManipulator | [protected] |
_eye | CameraManipulator | [protected] |
_mvMat | CameraManipulator | [protected] |
_node | CameraManipulator | [protected] |
_origin | CameraManipulator | [protected] |
_rotation | CameraManipulator | [protected] |
_viewerServ | CameraManipulator | [private] |
CameraManipulator() | CameraManipulator | |
CameraManipulator(vhdOSGViewerServiceBody *viewerServ) | CameraManipulator | |
className() const | CameraManipulator | [inline, virtual] |
computePosition(const osg::Vec3 &eye, const osg::Vec3 &lv, const osg::Vec3 &up) | CameraManipulator | [protected] |
getInverseMatrix() const | CameraManipulator | [virtual] |
getMatrix() const | CameraManipulator | [virtual] |
getNode() const | CameraManipulator | [virtual] |
getNode() | CameraManipulator | [virtual] |
getUsage(osg::ApplicationUsage &usage) const | CameraManipulator | [virtual] |
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | CameraManipulator | [virtual] |
setByInverseMatrix(const osg::Matrixd &matrix) | CameraManipulator | [inline, virtual] |
setByMatrix(const osg::Matrixd &matrix) | CameraManipulator | [virtual] |
setNode(osg::Node *) | CameraManipulator | [virtual] |
~CameraManipulator() | CameraManipulator | [protected, virtual] |