| apply(osg::PositionAttitudeTransform &node) | CameraNodeVisitor | [inline] |
| cameraArray | CameraNodeVisitor | |
| cameraNode | CameraNodeVisitor | [private] |
| CameraNodeVisitor(std::string nodeName) | CameraNodeVisitor | [inline] |
| getCameraNode(int i) | CameraNodeVisitor | [inline] |
| nodeNameToFind | CameraNodeVisitor | [private] |
| ~CameraNodeVisitor() | CameraNodeVisitor | [inline, protected, virtual] |
1.5.1-p1