_eventIns | Proto | [protected] |
_eventOuts | Proto | [protected] |
_exposedFields | Proto | [protected] |
_fields | Proto | [protected] |
_name | Proto | [protected] |
_nodes | Proto | [protected] |
_primaryNode | Proto | [protected] |
_scene | Proto | [protected] |
addElement(Element *element) | Proto | |
addEventIn(int fieldType, const std::string &name) | Proto | [protected] |
addEventOut(int fieldType, const std::string &name) | Proto | [protected] |
addExposedField(ExposedField *exposedField) | Proto | |
addExposedField(int fieldType, const std::string &name, FieldValue *defaultValue, float min=-FLT_MAX, float max=FLT_MAX) | Proto | [protected] |
addExposedField(int fieldType, const std::string &name, FieldValue *defaultValue, int nodeType) | Proto | [protected] |
addExposedField(int fieldType, const std::string &name, FieldValue *defaultValue, int flags, const char **strings) | Proto | [protected] |
addField(int fieldType, const std::string &name, FieldValue *defaultValue=NULL, float min=-FLT_MAX, float max=FLT_MAX) | Proto | [protected] |
addField(int fieldType, const std::string &name, FieldValue *defaultValue, int nodeType) | Proto | [protected] |
addField(int fieldType, const std::string &name, FieldValue *defaultValue, int flags, const char **strings) | Proto | [protected] |
create(Scene *scene) | ProtoParticleColorD | [inline, virtual] |
define(Node *primaryNode, NodeList *nodes) | Proto | |
getEventIn(int index) const | Proto | [inline] |
getEventOut(int index) const | Proto | [inline] |
getExposedField(int index) const | Proto | [inline] |
getField(int index) const | Proto | [inline] |
getName() const | Proto | [inline] |
getNumEventIns() const | Proto | [inline] |
getNumEventOuts() const | Proto | [inline] |
getNumFields() const | Proto | [inline] |
getPrimaryNode() | Proto | [inline] |
lookupEventIn(const std::string &name) const | Proto | |
lookupEventOut(const std::string &name) const | Proto | |
lookupExposedField(const std::string &name) const | Proto | |
lookupField(const std::string &name) const | Proto | |
lookupSimpleEventIn(const std::string &name) const | Proto | [protected] |
lookupSimpleEventOut(const std::string &name) const | Proto | [protected] |
Proto(Scene *scene, const std::string &name) | Proto | |
ProtoParticleColorD(Scene *scene) | ProtoParticleColorD | |
write(FILE *f, int indent) const | Proto | |
~Proto() | Proto | [virtual] |
~ProtoParticleColorD() | ProtoParticleColorD | [inline, virtual] |