| _eventIns | Proto | [protected] |
| _eventOuts | Proto | [protected] |
| _exposedFields | Proto | [protected] |
| _fields | Proto | [protected] |
| _name | Proto | [protected] |
| _nodes | Proto | [protected] |
| _primaryNode | Proto | [protected] |
| _scene | Proto | [protected] |
| addElement(Element *element) | Proto | |
| addEventIn(int fieldType, const std::string &name) | Proto | [protected] |
| addEventOut(int fieldType, const std::string &name) | Proto | [protected] |
| addExposedField(ExposedField *exposedField) | Proto | |
| addExposedField(int fieldType, const std::string &name, FieldValue *defaultValue, float min=-FLT_MAX, float max=FLT_MAX) | Proto | [protected] |
| addExposedField(int fieldType, const std::string &name, FieldValue *defaultValue, int nodeType) | Proto | [protected] |
| addExposedField(int fieldType, const std::string &name, FieldValue *defaultValue, int flags, const char **strings) | Proto | [protected] |
| addField(int fieldType, const std::string &name, FieldValue *defaultValue=NULL, float min=-FLT_MAX, float max=FLT_MAX) | Proto | [protected] |
| addField(int fieldType, const std::string &name, FieldValue *defaultValue, int nodeType) | Proto | [protected] |
| addField(int fieldType, const std::string &name, FieldValue *defaultValue, int flags, const char **strings) | Proto | [protected] |
| create(Scene *scene) | ProtoProximitySensor | [inline, virtual] |
| define(Node *primaryNode, NodeList *nodes) | Proto | |
| getEventIn(int index) const | Proto | [inline] |
| getEventOut(int index) const | Proto | [inline] |
| getExposedField(int index) const | Proto | [inline] |
| getField(int index) const | Proto | [inline] |
| getName() const | Proto | [inline] |
| getNumEventIns() const | Proto | [inline] |
| getNumEventOuts() const | Proto | [inline] |
| getNumFields() const | Proto | [inline] |
| getPrimaryNode() | Proto | [inline] |
| lookupEventIn(const std::string &name) const | Proto | |
| lookupEventOut(const std::string &name) const | Proto | |
| lookupExposedField(const std::string &name) const | Proto | |
| lookupField(const std::string &name) const | Proto | |
| lookupSimpleEventIn(const std::string &name) const | Proto | [protected] |
| lookupSimpleEventOut(const std::string &name) const | Proto | [protected] |
| Proto(Scene *scene, const std::string &name) | Proto | |
| ProtoProximitySensor(Scene *scene) | ProtoProximitySensor | |
| write(FILE *f, int indent) const | Proto | |
| ~Proto() | Proto | [virtual] |
| ~ProtoProximitySensor() | ProtoProximitySensor | [inline, virtual] |