_activeLOD | vhdOSGHanimPropertyFactory::_Implem | |
_clothFileName | vhdOSGHanimPropertyFactory::_Implem | |
_displaySkeletonFlag | vhdOSGHanimPropertyFactory::_Implem | |
_FaceDeform | vhdOSGHanimPropertyFactory::_Implem | |
_fileName | vhdOSGHanimPropertyFactory::_Implem | |
_H2Osg | vhdOSGHanimPropertyFactory::_Implem | |
_HandsAnim | vhdOSGHanimPropertyFactory::_Implem | |
_hanimPropertyVec | vhdOSGHanimPropertyFactory::_Implem | |
_Implem() | vhdOSGHanimPropertyFactory::_Implem | |
_mesh | vhdOSGHanimPropertyFactory::_Implem | |
_movable | vhdOSGHanimPropertyFactory::_Implem | |
_name | vhdOSGHanimPropertyFactory::_Implem | |
_numberOfClone | vhdOSGHanimPropertyFactory::_Implem | |
_orientation | vhdOSGHanimPropertyFactory::_Implem | |
_position | vhdOSGHanimPropertyFactory::_Implem | |
_scene | vhdOSGHanimPropertyFactory::_Implem | |
_skel | vhdOSGHanimPropertyFactory::_Implem | |
_SkinDeform | vhdOSGHanimPropertyFactory::_Implem | |
_Transducer | vhdOSGHanimPropertyFactory::_Implem | |
_visibleFlag | vhdOSGHanimPropertyFactory::_Implem | |
buildGeometryProperty(vhdOSGHanimPropertyFactory *self, DOM_Node node) | vhdOSGHanimPropertyFactory::_Implem | |
init(void) | vhdOSGHanimPropertyFactory::_Implem | |
loadGroupAndProperty(vhdOSGHanimPropertyFactory *self, const int nbGroup) | vhdOSGHanimPropertyFactory::_Implem | |
postBuild(vhdOSGHanimPropertyFactory *self, vhdOSGHanimPropertyRef hanimGeomProperty) | vhdOSGHanimPropertyFactory::_Implem | |
~_Implem() | vhdOSGHanimPropertyFactory::_Implem | [virtual] |