| dot(const vhdQuaternion &rkQ) const | vhdQuaternion | |
| exp() const | vhdQuaternion | |
| fromAngleAxis(const vhtReal &rfAngle, const vhdVector3 &rkAxis) | vhdQuaternion | |
| fromAxes(const vhdVector3 *akAxis) | vhdQuaternion | |
| fromAxes(const vhdVector3 &xAxis, const vhdVector3 &yAxis, const vhdVector3 &zAxis) | vhdQuaternion | |
| fromRotationMatrix(const vhdMatrix3 &kRot) | vhdQuaternion | |
| IDENTITY | vhdQuaternion | [static] |
| intermediate(const vhdQuaternion &rkQ0, const vhdQuaternion &rkQ1, const vhdQuaternion &rkQ2, vhdQuaternion &rka, vhdQuaternion &rkB) | vhdQuaternion | [static] |
| inverse() const | vhdQuaternion | |
| log() const | vhdQuaternion | |
| ms_fEpsilon | vhdQuaternion | [static] |
| norm() const | vhdQuaternion | |
| normalize() const | vhdQuaternion | |
| operator *(vhtReal fScalar, const vhdQuaternion &rkQ) | vhdQuaternion | [friend] |
| operator *(const vhdQuaternion &rkQ) const | vhdQuaternion | |
| operator *(vhtReal fScalar) const | vhdQuaternion | |
| operator *(const vhdVector3 &rkvhdVector) const | vhdQuaternion | |
| operator *=(const vhdQuaternion &rkQ) | vhdQuaternion | |
| operator *=(vhtReal fScalar) | vhdQuaternion | |
| operator+(const vhdQuaternion &rkQ) const | vhdQuaternion | |
| operator-(const vhdQuaternion &rkQ) const | vhdQuaternion | |
| operator-() const | vhdQuaternion | |
| operator/(vhtReal fScalar) const | vhdQuaternion | |
| operator/=(vhtReal fScalar) | vhdQuaternion | |
| operator<<(std::ostream &o, const vhdQuaternion &q) | vhdQuaternion | [friend] |
| operator=(const vhdQuaternion &rkQ) | vhdQuaternion | |
| operator==(const vhdQuaternion &rhs) const | vhdQuaternion | |
| slerp(vhtReal fT, const vhdQuaternion &rkP, const vhdQuaternion &rkQ) | vhdQuaternion | [static] |
| slerpExtraSpins(vhtReal fT, const vhdQuaternion &rkP, const vhdQuaternion &rkQ, int iExtraSpins) | vhdQuaternion | [static] |
| squad(vhtReal fT, const vhdQuaternion &rkP, const vhdQuaternion &rkA, const vhdQuaternion &rkB, const vhdQuaternion &rkQ) | vhdQuaternion | [static] |
| toAngleAxis(vhtReal &rfAngle, vhdVector3 &rkAxis) const | vhdQuaternion | |
| toAxes(vhdVector3 *akAxis) const | vhdQuaternion | |
| toAxes(vhdVector3 &xAxis, vhdVector3 &yAxis, vhdVector3 &zAxis) | vhdQuaternion | |
| toRotationMatrix(vhdMatrix3 &kRot) const | vhdQuaternion | |
| unitInverse() const | vhdQuaternion | |
| vhdQuaternion(vhtReal fW=1.0, vhtReal fX=0.0, vhtReal fY=0.0, vhtReal fZ=0.0) | vhdQuaternion | |
| vhdQuaternion(const vhdQuaternion &rkQ) | vhdQuaternion | |
| w | vhdQuaternion | |
| x | vhdQuaternion | |
| y | vhdQuaternion | |
| z | vhdQuaternion | |
| ZERO | vhdQuaternion | [static] |