| crossProduct(const vhdVector3 &rkVector) const | vhdVector3 | [inline] |
| distance(const vhdVector3 &point) const | vhdVector3 | [inline] |
| dotProduct(const vhdVector3 &vec) const | vhdVector3 | [inline] |
| generateOrthonormalBasis(vhdVector3 &rkU, vhdVector3 &rkV, vhdVector3 &rkW, bool bUnitLengthW) | vhdVector3 | [static] |
| get(unsigned int index) const | vhdVector3 | [inline] |
| getNormalized() const | vhdVector3 | [inline] |
| getRotationTo(const vhdVector3 &dest) const | vhdVector3 | |
| isUnit() const | vhdVector3 | [inline] |
| isZero() const | vhdVector3 | [inline] |
| length() const | vhdVector3 | [inline] |
| makeCeil(const vhdVector3 &cmp) | vhdVector3 | [inline] |
| makeFloor(const vhdVector3 &cmp) | vhdVector3 | [inline] |
| midPoint(const vhdVector3 &vec) const | vhdVector3 | [inline] |
| normalise() | vhdVector3 | [inline] |
| operator *(vhtReal fScalar) const | vhdVector3 | [inline] |
| operator *(const vhdVector3 &rhs) const | vhdVector3 | [inline] |
| operator *(vhtReal fScalar, const vhdVector3 &rkVector) | vhdVector3 | [friend] |
| operator *=(vhtReal fScalar) | vhdVector3 | [inline] |
| operator *=(const vhdVector3 &rkVector) | vhdVector3 | [inline] |
| operator const vhtReal *() const | vhdVector3 | [inline] |
| operator vhtReal *() | vhdVector3 | [inline] |
| operator!=(const vhdVector3 &rkVector) const | vhdVector3 | [inline] |
| operator+(const vhdVector3 &rkVector) const | vhdVector3 | [inline] |
| operator+=(const vhdVector3 &rkVector) | vhdVector3 | [inline] |
| operator-(const vhdVector3 &rkVector) const | vhdVector3 | [inline] |
| operator-() const | vhdVector3 | [inline] |
| operator-=(const vhdVector3 &rkVector) | vhdVector3 | [inline] |
| operator/(vhtReal fScalar) const | vhdVector3 | [inline] |
| operator/=(vhtReal fScalar) | vhdVector3 | [inline] |
| operator/=(const vhdVector3 &rkVector) | vhdVector3 | [inline] |
| operator<(const vhdVector3 &rhs) const | vhdVector3 | [inline] |
| operator<<(std::ostream &o, const vhdVector3 &v) | vhdVector3 | [friend] |
| operator=(const vhdVector3 &rkVector) | vhdVector3 | [inline] |
| operator==(const vhdVector3 &rkVector) const | vhdVector3 | [inline] |
| operator>(const vhdVector3 &rhs) const | vhdVector3 | [inline] |
| operator[](int index) const | vhdVector3 | [inline] |
| perpendicular(void) | vhdVector3 | [inline] |
| randomDeviant(vhtReal angle, const vhdVector3 &up=vhdVector3::ZERO) | vhdVector3 | [inline] |
| set(unsigned int index, vhtReal value) | vhdVector3 | [inline] |
| squaredDistance(const vhdVector3 &point) const | vhdVector3 | [inline] |
| squaredLength() const | vhdVector3 | [inline] |
| UNIT_SCALE | vhdVector3 | [static] |
| UNIT_X | vhdVector3 | [static] |
| UNIT_Y | vhdVector3 | [static] |
| UNIT_Z | vhdVector3 | [static] |
| vhdVector3() | vhdVector3 | [inline] |
| vhdVector3(vhtReal fX, vhtReal fY, vhtReal fZ) | vhdVector3 | [inline] |
| vhdVector3(vhtReal afCoordinate[3]) | vhdVector3 | [inline] |
| vhdVector3(int afCoordinate[3]) | vhdVector3 | [inline] |
| vhdVector3(const vhtReal *const r) | vhdVector3 | [inline] |
| vhdVector3(const vhdVector3 &rkVector) | vhdVector3 | [inline] |
| x | vhdVector3 | |
| y | vhdVector3 | |
| z | vhdVector3 | |
| ZERO | vhdVector3 | [static] |
1.5.1-p1