#include <map>
#include <vector>
#include <iostream>
#include "libOSGVRMLLoader/vhdExport.h"
#include "libOSGVRMLLoader/v2oVRMLLoaderRef.h"
#include <osg/Group>
Namespaces | |
namespace | v2o |
Classes | |
class | v2o::v2oLoader |
Typedefs | |
typedef std::map< std::string, osgTexture2DRef > | v2o::v2oTextureMap |
typedef std::map< std::string, void * > | v2o::v2oUseNodeMap |
typedef std::vector< v2oFactory * > | v2o::v2oFactoryList |
typedef std::vector< osgLightRef > | v2o::v2oLightsList |