#include <NodeCone.h>
Inheritance diagram for NodeCone:

| Public Member Functions | |
| NodeCone (Scene *scene, Proto *proto) | |
| virtual | ~NodeCone () | 
| virtual int | getType () const | 
| virtual Node * | copy () const | 
| virtual int | getNodeClass () const | 
| virtual void | draw () | 
  Cone { 
  field     SFFloat   bottomRadius 1        # (0,)
  field     SFFloat   height       2        # (0,)
  field     SFBool    side         TRUE
  field     SFBool    bottom       TRUE
}
 
| virtual NodeCone::~NodeCone | ( | ) |  [inline, virtual] | 
| virtual int NodeCone::getType | ( | ) | const  [inline, virtual] | 
| virtual Node* NodeCone::copy | ( | ) | const  [inline, virtual] | 
| virtual int NodeCone::getNodeClass | ( | ) | const  [inline, virtual] | 
Returns a NODE_CHILD as a node class (used to validate the scene)
Reimplemented from Node.
| void NodeCone::draw | ( | ) |  [virtual] | 
To be overriden by the subclasses
Reimplemented from Node.
 1.5.1-p1
 1.5.1-p1