#include <iostream>
#include <string>
#include "vhdVRMLParser/stdafx.h"
#include "vhdVRMLParser/NodeFog.h"
#include "vhdVRMLParser/Proto.h"
#include "vhdVRMLParser/Field.h"
#include "vhdVRMLParser/FieldValue.h"
#include "vhdVRMLParser/SFColor.h"
#include "vhdVRMLParser/SFString.h"
#include "vhdVRMLParser/SFFloat.h"
#include "vhdVRMLParser/Scene.h"
Variables | |
static const char * | fogTypes [] = {"LINEAR", "EXPONENTIAL", NULL} |
const char* fogTypes[] = {"LINEAR", "EXPONENTIAL", NULL} [static] |