#include <iostream>
#include <string>
#include "vhdVRMLParser/stdafx.h"
#include "vhdVRMLParser/NodeTransform.h"
#include "vhdVRMLParser/Scene.h"
#include "vhdVRMLParser/Proto.h"
#include "vhdVRMLParser/FieldValue.h"
#include "vhdVRMLParser/SFVec3f.h"
#include "vhdVRMLParser/SFRotation.h"
#include "vhdVRMLParser/MFNode.h"
#include "vhdVRMLParser/Matrix.h"
#include "vhdVRMLParser/NodeViewpoint.h"
Defines | |
#define | HANDLE_SIZE 1.0f |
#define | ROTATION_HANDLE_SEGMENTS 40 |
Enumerations | |
enum | { TRANSLATION, TRANSLATION_X, TRANSLATION_Y, TRANSLATION_Z, ROTATION, ROTATION_X, ROTATION_Y, ROTATION_Z, SCALE_X, SCALE_Y, SCALE_Z } |
#define HANDLE_SIZE 1.0f |
#define ROTATION_HANDLE_SEGMENTS 40 |
anonymous enum |