NodeGroup Class Reference

#include <NodeGroup.h>

Inheritance diagram for NodeGroup:

Node List of all members.

Public Member Functions

 NodeGroup (Scene *scene, Proto *proto)
virtual ~NodeGroup ()
virtual int getType () const
virtual Nodecopy () const
virtual void preDraw ()
virtual void draw ()

Detailed Description

According to the Group Node of VRML97 specification.

  Group { 
  eventIn      MFNode  addChildren
  eventIn      MFNode  removeChildren
  exposedField MFNode  children      []
  field        SFVec3f bboxCenter    0 0 0     # (-,)
  field        SFVec3f bboxSize      -1 -1 -1  # (0,) or -1,-1,-1
}


Constructor & Destructor Documentation

NodeGroup::NodeGroup ( Scene scene,
Proto proto 
)

virtual NodeGroup::~NodeGroup (  )  [inline, virtual]


Member Function Documentation

virtual int NodeGroup::getType (  )  const [inline, virtual]

Returns the Type of a Node in the Node subclasses(here pure virtual). E.g. for the NodeGroup it returns NODE_GROUP

Implements Node.

virtual Node* NodeGroup::copy (  )  const [inline, virtual]

Creates a new instance of that Node in the Node subclasses(here pure virtual).

Implements Node.

void NodeGroup::preDraw (  )  [virtual]

To be overriden by the subclasses

Reimplemented from Node.

void NodeGroup::draw (  )  [virtual]

To be overriden by the subclasses

Reimplemented from Node.


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