#include <NodeGroup.h>
Inheritance diagram for NodeGroup:

Public Member Functions | |
| NodeGroup (Scene *scene, Proto *proto) | |
| virtual | ~NodeGroup () |
| virtual int | getType () const |
| virtual Node * | copy () const |
| virtual void | preDraw () |
| virtual void | draw () |
Group {
eventIn MFNode addChildren
eventIn MFNode removeChildren
exposedField MFNode children []
field SFVec3f bboxCenter 0 0 0 # (-,)
field SFVec3f bboxSize -1 -1 -1 # (0,) or -1,-1,-1
}
| virtual NodeGroup::~NodeGroup | ( | ) | [inline, virtual] |
| virtual int NodeGroup::getType | ( | ) | const [inline, virtual] |
| virtual Node* NodeGroup::copy | ( | ) | const [inline, virtual] |
| void NodeGroup::preDraw | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
| void NodeGroup::draw | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
1.5.1-p1