#include <v2oSegmentFactory.h>
Inheritance diagram for v2o::v2oSegmentFactory:

| Public Member Functions | |
| v2oSegmentFactory () | |
| virtual | ~v2oSegmentFactory () | 
| virtual osgNodeRef | createOSGNode (Node *node) | 
| virtual osgNodeRef | getOSGNode () | 
| Private Attributes | |
| osgNodeRef | _componentNode2 | 
| Node * | _nodeSegment | 
| Node * | _currentRootNode | 
| NodeList * | _children | 
| v2oFactory * | _v2oFactory | 
| FieldValue * | _value5 | 
| FieldValue * | _valueName | 
| v2oLoader * | _v2oLoader | 
| v2oSegmentFactory::v2oSegmentFactory | ( | ) | 
| v2oSegmentFactory::~v2oSegmentFactory | ( | ) |  [virtual] | 
| osgNodeRef v2oSegmentFactory::createOSGNode | ( | Node * | node | ) |  [virtual] | 
Creates a OpenSceneGraph osg::Transform node according to the corresponding parsed Vrml97 H-Anim PROTO: Humanoid. Humanoid is realised in VRML97 as a Transform node, so is here.
Reimplemented from v2o::v2oFactory.
| virtual osgNodeRef v2o::v2oSegmentFactory::getOSGNode | ( | ) |  [inline, virtual] | 
Reimplemented from v2o::v2oFactory.
| Node* v2o::v2oSegmentFactory::_nodeSegment  [private] | 
| Node* v2o::v2oSegmentFactory::_currentRootNode  [private] | 
| NodeList* v2o::v2oSegmentFactory::_children  [private] | 
| v2oFactory* v2o::v2oSegmentFactory::_v2oFactory  [private] | 
| FieldValue* v2o::v2oSegmentFactory::_value5  [private] | 
| FieldValue * v2o::v2oSegmentFactory::_valueName  [private] | 
| v2oLoader* v2o::v2oSegmentFactory::_v2oLoader  [private] | 
 1.5.1-p1
 1.5.1-p1