#include <v2oSegmentFactory.h>
Inheritance diagram for v2o::v2oSegmentFactory:
Public Member Functions | |
v2oSegmentFactory () | |
virtual | ~v2oSegmentFactory () |
virtual osgNodeRef | createOSGNode (Node *node) |
virtual osgNodeRef | getOSGNode () |
Private Attributes | |
osgNodeRef | _componentNode2 |
Node * | _nodeSegment |
Node * | _currentRootNode |
NodeList * | _children |
v2oFactory * | _v2oFactory |
FieldValue * | _value5 |
FieldValue * | _valueName |
v2oLoader * | _v2oLoader |
v2oSegmentFactory::v2oSegmentFactory | ( | ) |
v2oSegmentFactory::~v2oSegmentFactory | ( | ) | [virtual] |
osgNodeRef v2oSegmentFactory::createOSGNode | ( | Node * | node | ) | [virtual] |
Creates a OpenSceneGraph osg::Transform node according to the corresponding parsed Vrml97 H-Anim PROTO: Humanoid. Humanoid is realised in VRML97 as a Transform node, so is here.
Reimplemented from v2o::v2oFactory.
virtual osgNodeRef v2o::v2oSegmentFactory::getOSGNode | ( | ) | [inline, virtual] |
Reimplemented from v2o::v2oFactory.
Node* v2o::v2oSegmentFactory::_nodeSegment [private] |
Node* v2o::v2oSegmentFactory::_currentRootNode [private] |
NodeList* v2o::v2oSegmentFactory::_children [private] |
v2oFactory* v2o::v2oSegmentFactory::_v2oFactory [private] |
FieldValue* v2o::v2oSegmentFactory::_value5 [private] |
FieldValue * v2o::v2oSegmentFactory::_valueName [private] |
v2oLoader* v2o::v2oSegmentFactory::_v2oLoader [private] |