| _center | vhdOSG::JointTransform | [protected] |
| _position | vhdOSG::JointTransform | [protected] |
| _rotation | vhdOSG::JointTransform | [protected] |
| asJointTransform() | vhdOSG::JointTransform | [inline, virtual] |
| asJointTransform() const | vhdOSG::JointTransform | [inline, virtual] |
| computeLocalToWorldMatrix(osg::Matrix &matrix, osg::NodeVisitor *nv) const | vhdOSG::JointTransform | [virtual] |
| computeWorldToLocalMatrix(osg::Matrix &matrix, osg::NodeVisitor *nv) const | vhdOSG::JointTransform | [virtual] |
| getCenter() const | vhdOSG::JointTransform | [inline] |
| getPosition() const | vhdOSG::JointTransform | [inline] |
| getRotation() const | vhdOSG::JointTransform | [inline] |
| getRotation(osg::Vec3 &axis, double &angle) | vhdOSG::JointTransform | [inline] |
| JointTransform() | vhdOSG::JointTransform | |
| JointTransform(const JointTransform &pat, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | vhdOSG::JointTransform | [inline] |
| META_Node(osg, JointTransform) | vhdOSG::JointTransform | |
| setCenter(const osg::Vec3 ¢er) | vhdOSG::JointTransform | [inline] |
| setPosition(const osg::Vec3 &pos) | vhdOSG::JointTransform | [inline] |
| setRotation(const osg::Quat &quat) | vhdOSG::JointTransform | [inline] |
| setRotation(const osg::Vec3 &axis, double angle) | vhdOSG::JointTransform | [inline] |
| ~JointTransform() | vhdOSG::JointTransform | [inline, protected, virtual] |