_center | vhdOSG::JointTransform | [protected] |
_position | vhdOSG::JointTransform | [protected] |
_rotation | vhdOSG::JointTransform | [protected] |
asJointTransform() | vhdOSG::JointTransform | [inline, virtual] |
asJointTransform() const | vhdOSG::JointTransform | [inline, virtual] |
computeLocalToWorldMatrix(osg::Matrix &matrix, osg::NodeVisitor *nv) const | vhdOSG::JointTransform | [virtual] |
computeWorldToLocalMatrix(osg::Matrix &matrix, osg::NodeVisitor *nv) const | vhdOSG::JointTransform | [virtual] |
getCenter() const | vhdOSG::JointTransform | [inline] |
getPosition() const | vhdOSG::JointTransform | [inline] |
getRotation() const | vhdOSG::JointTransform | [inline] |
getRotation(osg::Vec3 &axis, double &angle) | vhdOSG::JointTransform | [inline] |
JointTransform() | vhdOSG::JointTransform | |
JointTransform(const JointTransform &pat, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | vhdOSG::JointTransform | [inline] |
META_Node(osg, JointTransform) | vhdOSG::JointTransform | |
setCenter(const osg::Vec3 ¢er) | vhdOSG::JointTransform | [inline] |
setPosition(const osg::Vec3 &pos) | vhdOSG::JointTransform | [inline] |
setRotation(const osg::Quat &quat) | vhdOSG::JointTransform | [inline] |
setRotation(const osg::Vec3 &axis, double angle) | vhdOSG::JointTransform | [inline] |
~JointTransform() | vhdOSG::JointTransform | [inline, protected, virtual] |