vhdOSG::TangentSpaceGenerator Class Reference

#include <TangentSpaceGenerator.h>

List of all members.

Public Member Functions

 TangentSpaceGenerator ()
 TangentSpaceGenerator (const TangentSpaceGenerator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
void generate (osg::Geometry *geo, int normal_map_tex_unit=0)
osg::Vec4Array * getTangentArray ()
const osg::Vec4Array * getTangentArray () const
void setTangentArray (osg::Vec4Array *array)
osg::Vec4Array * getNormalArray ()
const osg::Vec4Array * getNormalArray () const
void setNormalArray (osg::Vec4Array *array)
osg::Vec4Array * getBinormalArray ()
const osg::Vec4Array * getBinormalArray () const
void setBinormalArray (osg::Vec4Array *array)
void setDebugInfo (bool flag)

Protected Member Functions

virtual ~TangentSpaceGenerator ()
TangentSpaceGeneratoroperator= (const TangentSpaceGenerator &)
void compute_basis_vectors (osg::PrimitiveSet *pset, const osg::Array *vx, const osg::Array *tx, int iA, int iB, int iC, const osg::IndexArray *vxIndices=NULL, const osg::IndexArray *txIndices=NULL)

Private Attributes

osg::ref_ptr< osg::Vec4Array > T_
osg::ref_ptr< osg::Vec4Array > B_
osg::ref_ptr< osg::Vec4Array > N_
bool debugInfo


Detailed Description

This class generates three arrays containing tangent-space basis vectors. It takes a texture-mapped Geometry object as input, traverses its primitive sets and computes Tangent, Normal and Binormal vectors for each vertex, storing them into arrays. The resulting arrays can be used as vertex program varying (per-vertex) parameters, enabling advanced effects like bump-mapping. To use this class, simply call the generate() method specifying the Geometry object you want to process and the texture unit that contains UV mapping for the normal map; then you can retrieve the TBN arrays by calling getTangentArray(), getNormalArray() and getBinormalArray() methods.


Constructor & Destructor Documentation

TangentSpaceGenerator::TangentSpaceGenerator (  ) 

TangentSpaceGenerator::TangentSpaceGenerator ( const TangentSpaceGenerator copy,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)

virtual vhdOSG::TangentSpaceGenerator::~TangentSpaceGenerator (  )  [inline, protected, virtual]


Member Function Documentation

void TangentSpaceGenerator::generate ( osg::Geometry *  geo,
int  normal_map_tex_unit = 0 
)

osg::Vec4Array* vhdOSG::TangentSpaceGenerator::getTangentArray (  )  [inline]

const osg::Vec4Array* vhdOSG::TangentSpaceGenerator::getTangentArray (  )  const [inline]

void vhdOSG::TangentSpaceGenerator::setTangentArray ( osg::Vec4Array *  array  )  [inline]

osg::Vec4Array* vhdOSG::TangentSpaceGenerator::getNormalArray (  )  [inline]

const osg::Vec4Array* vhdOSG::TangentSpaceGenerator::getNormalArray (  )  const [inline]

void vhdOSG::TangentSpaceGenerator::setNormalArray ( osg::Vec4Array *  array  )  [inline]

osg::Vec4Array* vhdOSG::TangentSpaceGenerator::getBinormalArray (  )  [inline]

const osg::Vec4Array* vhdOSG::TangentSpaceGenerator::getBinormalArray (  )  const [inline]

void vhdOSG::TangentSpaceGenerator::setBinormalArray ( osg::Vec4Array *  array  )  [inline]

void vhdOSG::TangentSpaceGenerator::setDebugInfo ( bool  flag  )  [inline]

TangentSpaceGenerator& vhdOSG::TangentSpaceGenerator::operator= ( const TangentSpaceGenerator  )  [inline, protected]

void vhdOSG::TangentSpaceGenerator::compute_basis_vectors ( osg::PrimitiveSet *  pset,
const osg::Array *  vx,
const osg::Array *  tx,
int  iA,
int  iB,
int  iC,
const osg::IndexArray *  vxIndices = NULL,
const osg::IndexArray *  txIndices = NULL 
) [protected]


Member Data Documentation

osg::ref_ptr<osg::Vec4Array> vhdOSG::TangentSpaceGenerator::T_ [private]

osg::ref_ptr<osg::Vec4Array> vhdOSG::TangentSpaceGenerator::B_ [private]

osg::ref_ptr<osg::Vec4Array> vhdOSG::TangentSpaceGenerator::N_ [private]

bool vhdOSG::TangentSpaceGenerator::debugInfo [private]


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