#include <NodeBox.h>
Inheritance diagram for NodeBox:
Public Member Functions | |
NodeBox (Scene *scene, Proto *proto) | |
virtual | ~NodeBox () |
virtual int | getType () const |
virtual Node * | copy () const |
virtual int | getNodeClass () const |
virtual void | draw () |
virtual void | drawHandles () |
virtual Vec3f | getHandle (int handle, int *constraint, int *field) |
virtual void | setHandle (int handle, const Vec3f &v) |
Box { field SFVec3f size 2 2 2 # (0, ) }
virtual NodeBox::~NodeBox | ( | ) | [inline, virtual] |
virtual int NodeBox::getType | ( | ) | const [inline, virtual] |
virtual Node* NodeBox::copy | ( | ) | const [inline, virtual] |
virtual int NodeBox::getNodeClass | ( | ) | const [inline, virtual] |
Returns a NODE_CHILD as a node class (used to validate the scene)
Reimplemented from Node.
void NodeBox::draw | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
void NodeBox::drawHandles | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
Vec3f NodeBox::getHandle | ( | int | handle, | |
int * | constraint, | |||
int * | field | |||
) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
void NodeBox::setHandle | ( | int | handle, | |
const Vec3f & | v | |||
) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.