#include <NodeBox.h>
Inheritance diagram for NodeBox:

Public Member Functions | |
| NodeBox (Scene *scene, Proto *proto) | |
| virtual | ~NodeBox () |
| virtual int | getType () const |
| virtual Node * | copy () const |
| virtual int | getNodeClass () const |
| virtual void | draw () |
| virtual void | drawHandles () |
| virtual Vec3f | getHandle (int handle, int *constraint, int *field) |
| virtual void | setHandle (int handle, const Vec3f &v) |
Box {
field SFVec3f size 2 2 2 # (0, )
}
| virtual NodeBox::~NodeBox | ( | ) | [inline, virtual] |
| virtual int NodeBox::getType | ( | ) | const [inline, virtual] |
| virtual Node* NodeBox::copy | ( | ) | const [inline, virtual] |
| virtual int NodeBox::getNodeClass | ( | ) | const [inline, virtual] |
Returns a NODE_CHILD as a node class (used to validate the scene)
Reimplemented from Node.
| void NodeBox::draw | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
| void NodeBox::drawHandles | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
| Vec3f NodeBox::getHandle | ( | int | handle, | |
| int * | constraint, | |||
| int * | field | |||
| ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
| void NodeBox::setHandle | ( | int | handle, | |
| const Vec3f & | v | |||
| ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
1.5.1-p1