NodeColorInterpolator Class Reference

#include <NodeColorInterpolator.h>

Inheritance diagram for NodeColorInterpolator:

Interpolator Node List of all members.

Public Member Functions

 NodeColorInterpolator (Scene *scene, Proto *proto)
virtual ~NodeColorInterpolator ()
virtual int getType () const
virtual Nodecopy () const
virtual int getNumChannels () const
virtual FieldValuecreateKey (const float *values) const
virtual FieldValuecreateKeys (const float *values, int numKeys) const
virtual void setKeyValue (int channel, int index, float value)

Constructor & Destructor Documentation

NodeColorInterpolator::NodeColorInterpolator ( Scene scene,
Proto proto 
)

virtual NodeColorInterpolator::~NodeColorInterpolator (  )  [inline, virtual]


Member Function Documentation

virtual int NodeColorInterpolator::getType (  )  const [inline, virtual]

Returns the Type of a Node in the Node subclasses(here pure virtual). E.g. for the NodeGroup it returns NODE_GROUP

Implements Node.

virtual Node* NodeColorInterpolator::copy (  )  const [inline, virtual]

Creates a new instance of that Node in the Node subclasses(here pure virtual).

Implements Node.

virtual int NodeColorInterpolator::getNumChannels (  )  const [inline, virtual]

FieldValue * NodeColorInterpolator::createKey ( const float *  values  )  const [virtual]

FieldValue * NodeColorInterpolator::createKeys ( const float *  values,
int  numKeys 
) const [virtual]

void NodeColorInterpolator::setKeyValue ( int  channel,
int  index,
float  value 
) [virtual]


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