#include <NodeColorInterpolator.h>
Inheritance diagram for NodeColorInterpolator:
Public Member Functions | |
NodeColorInterpolator (Scene *scene, Proto *proto) | |
virtual | ~NodeColorInterpolator () |
virtual int | getType () const |
virtual Node * | copy () const |
virtual int | getNumChannels () const |
virtual FieldValue * | createKey (const float *values) const |
virtual FieldValue * | createKeys (const float *values, int numKeys) const |
virtual void | setKeyValue (int channel, int index, float value) |
virtual NodeColorInterpolator::~NodeColorInterpolator | ( | ) | [inline, virtual] |
virtual int NodeColorInterpolator::getType | ( | ) | const [inline, virtual] |
virtual Node* NodeColorInterpolator::copy | ( | ) | const [inline, virtual] |
virtual int NodeColorInterpolator::getNumChannels | ( | ) | const [inline, virtual] |
FieldValue * NodeColorInterpolator::createKey | ( | const float * | values | ) | const [virtual] |
FieldValue * NodeColorInterpolator::createKeys | ( | const float * | values, | |
int | numKeys | |||
) | const [virtual] |
void NodeColorInterpolator::setKeyValue | ( | int | channel, | |
int | index, | |||
float | value | |||
) | [virtual] |