#include <NodeCone.h>
Inheritance diagram for NodeCone:
Public Member Functions | |
NodeCone (Scene *scene, Proto *proto) | |
virtual | ~NodeCone () |
virtual int | getType () const |
virtual Node * | copy () const |
virtual int | getNodeClass () const |
virtual void | draw () |
Cone { field SFFloat bottomRadius 1 # (0,) field SFFloat height 2 # (0,) field SFBool side TRUE field SFBool bottom TRUE }
virtual NodeCone::~NodeCone | ( | ) | [inline, virtual] |
virtual int NodeCone::getType | ( | ) | const [inline, virtual] |
virtual Node* NodeCone::copy | ( | ) | const [inline, virtual] |
virtual int NodeCone::getNodeClass | ( | ) | const [inline, virtual] |
Returns a NODE_CHILD as a node class (used to validate the scene)
Reimplemented from Node.
void NodeCone::draw | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.