NodeCone Class Reference

#include <NodeCone.h>

Inheritance diagram for NodeCone:

Node List of all members.

Public Member Functions

 NodeCone (Scene *scene, Proto *proto)
virtual ~NodeCone ()
virtual int getType () const
virtual Node * copy () const
virtual int getNodeClass () const
virtual void draw ()

Detailed Description

According to the Cone Node of VRML97 specification.

  Cone { 
  field     SFFloat   bottomRadius 1        # (0,)
  field     SFFloat   height       2        # (0,)
  field     SFBool    side         TRUE
  field     SFBool    bottom       TRUE
}


Constructor & Destructor Documentation

NodeCone::NodeCone ( Scene *  scene,
Proto *  proto 
)

virtual NodeCone::~NodeCone (  )  [inline, virtual]


Member Function Documentation

virtual int NodeCone::getType (  )  const [inline, virtual]

Returns the Type of a Node in the Node subclasses(here pure virtual). E.g. for the NodeGroup it returns NODE_GROUP

Implements Node.

virtual Node* NodeCone::copy (  )  const [inline, virtual]

Creates a new instance of that Node in the Node subclasses(here pure virtual).

Implements Node.

virtual int NodeCone::getNodeClass (  )  const [inline, virtual]

Returns a NODE_CHILD as a node class (used to validate the scene)

Reimplemented from Node.

void NodeCone::draw (  )  [virtual]

To be overriden by the subclasses

Reimplemented from Node.


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