#include <NodeCone.h>
Inheritance diagram for NodeCone:

Public Member Functions | |
| NodeCone (Scene *scene, Proto *proto) | |
| virtual | ~NodeCone () |
| virtual int | getType () const |
| virtual Node * | copy () const |
| virtual int | getNodeClass () const |
| virtual void | draw () |
Cone {
field SFFloat bottomRadius 1 # (0,)
field SFFloat height 2 # (0,)
field SFBool side TRUE
field SFBool bottom TRUE
}
| virtual NodeCone::~NodeCone | ( | ) | [inline, virtual] |
| virtual int NodeCone::getType | ( | ) | const [inline, virtual] |
| virtual Node* NodeCone::copy | ( | ) | const [inline, virtual] |
| virtual int NodeCone::getNodeClass | ( | ) | const [inline, virtual] |
Returns a NODE_CHILD as a node class (used to validate the scene)
Reimplemented from Node.
| void NodeCone::draw | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
1.5.1-p1