#include <NodeCoordinateInterpolator.h>
Inheritance diagram for NodeCoordinateInterpolator:
Public Member Functions | |
NodeCoordinateInterpolator (Scene *scene, Proto *proto) | |
virtual | ~NodeCoordinateInterpolator () |
virtual int | getType () const |
virtual Node * | copy () const |
virtual int | getNumChannels () const |
virtual FieldValue * | createKey (const float *value) const |
virtual FieldValue * | createKeys (const float *values, int numKeys) const |
virtual NodeCoordinateInterpolator::~NodeCoordinateInterpolator | ( | ) | [inline, virtual] |
virtual int NodeCoordinateInterpolator::getType | ( | ) | const [inline, virtual] |
virtual Node* NodeCoordinateInterpolator::copy | ( | ) | const [inline, virtual] |
int NodeCoordinateInterpolator::getNumChannels | ( | ) | const [virtual] |
FieldValue * NodeCoordinateInterpolator::createKey | ( | const float * | value | ) | const [virtual] |
FieldValue * NodeCoordinateInterpolator::createKeys | ( | const float * | values, | |
int | numKeys | |||
) | const [virtual] |