#include <NodeDirectionalLight.h>
Inheritance diagram for NodeDirectionalLight:
Public Member Functions | |
NodeDirectionalLight (Scene *scene, Proto *proto) | |
virtual | ~NodeDirectionalLight () |
virtual int | getType () const |
virtual Node * | copy () const |
virtual void | bind () |
virtual void | unbind () |
virtual NodeDirectionalLight::~NodeDirectionalLight | ( | ) | [inline, virtual] |
virtual int NodeDirectionalLight::getType | ( | ) | const [inline, virtual] |
virtual Node* NodeDirectionalLight::copy | ( | ) | const [inline, virtual] |
void NodeDirectionalLight::bind | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
void NodeDirectionalLight::unbind | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.