#include <NodeFog.h>
Inheritance diagram for NodeFog:
Public Member Functions | |
NodeFog (Scene *scene, Proto *proto) | |
virtual | ~NodeFog () |
virtual int | getType () const |
virtual Node * | copy () const |
virtual void | preDraw () |
virtual void | apply () |
Protected Attributes | |
float | _matrix [16] |
virtual NodeFog::~NodeFog | ( | ) | [inline, virtual] |
virtual int NodeFog::getType | ( | ) | const [inline, virtual] |
virtual Node* NodeFog::copy | ( | ) | const [inline, virtual] |
void NodeFog::preDraw | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
void NodeFog::apply | ( | ) | [virtual] |
float NodeFog::_matrix[16] [protected] |