NodeFog Class Reference

#include <NodeFog.h>

Inheritance diagram for NodeFog:

Node List of all members.

Public Member Functions

 NodeFog (Scene *scene, Proto *proto)
virtual ~NodeFog ()
virtual int getType () const
virtual Nodecopy () const
virtual void preDraw ()
virtual void apply ()

Protected Attributes

float _matrix [16]

Constructor & Destructor Documentation

NodeFog::NodeFog ( Scene scene,
Proto proto 
)

virtual NodeFog::~NodeFog (  )  [inline, virtual]


Member Function Documentation

virtual int NodeFog::getType (  )  const [inline, virtual]

Returns the Type of a Node in the Node subclasses(here pure virtual). E.g. for the NodeGroup it returns NODE_GROUP

Implements Node.

virtual Node* NodeFog::copy (  )  const [inline, virtual]

Creates a new instance of that Node in the Node subclasses(here pure virtual).

Implements Node.

void NodeFog::preDraw (  )  [virtual]

To be overriden by the subclasses

Reimplemented from Node.

void NodeFog::apply (  )  [virtual]


Member Data Documentation

float NodeFog::_matrix[16] [protected]


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