NodeOrientationInterpolator Class Reference

#include <NodeOrientationInterpolator.h>

Inheritance diagram for NodeOrientationInterpolator:

Interpolator Node List of all members.

Public Member Functions

 NodeOrientationInterpolator (Scene *scene, Proto *proto)
virtual ~NodeOrientationInterpolator ()
virtual int getType () const
virtual Nodecopy () const
virtual int getNumChannels () const
virtual FieldValuecreateKey (const float *value) const
virtual FieldValuecreateKeys (const float *value, int numKeys) const
virtual void interpolate (float k, float *values)

Constructor & Destructor Documentation

NodeOrientationInterpolator::NodeOrientationInterpolator ( Scene scene,
Proto proto 
)

virtual NodeOrientationInterpolator::~NodeOrientationInterpolator (  )  [inline, virtual]


Member Function Documentation

virtual int NodeOrientationInterpolator::getType (  )  const [inline, virtual]

Returns the Type of a Node in the Node subclasses(here pure virtual). E.g. for the NodeGroup it returns NODE_GROUP

Implements Node.

virtual Node* NodeOrientationInterpolator::copy (  )  const [inline, virtual]

Creates a new instance of that Node in the Node subclasses(here pure virtual).

Implements Node.

int NodeOrientationInterpolator::getNumChannels (  )  const [virtual]

FieldValue * NodeOrientationInterpolator::createKey ( const float *  value  )  const [virtual]

FieldValue * NodeOrientationInterpolator::createKeys ( const float *  value,
int  numKeys 
) const [virtual]

void NodeOrientationInterpolator::interpolate ( float  k,
float *  values 
) [virtual]


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