#include <NodeOrientationInterpolator.h>
Inheritance diagram for NodeOrientationInterpolator:

Public Member Functions | |
| NodeOrientationInterpolator (Scene *scene, Proto *proto) | |
| virtual | ~NodeOrientationInterpolator () |
| virtual int | getType () const |
| virtual Node * | copy () const |
| virtual int | getNumChannels () const |
| virtual FieldValue * | createKey (const float *value) const |
| virtual FieldValue * | createKeys (const float *value, int numKeys) const |
| virtual void | interpolate (float k, float *values) |
| virtual NodeOrientationInterpolator::~NodeOrientationInterpolator | ( | ) | [inline, virtual] |
| virtual int NodeOrientationInterpolator::getType | ( | ) | const [inline, virtual] |
| virtual Node* NodeOrientationInterpolator::copy | ( | ) | const [inline, virtual] |
| int NodeOrientationInterpolator::getNumChannels | ( | ) | const [virtual] |
| FieldValue * NodeOrientationInterpolator::createKey | ( | const float * | value | ) | const [virtual] |
| FieldValue * NodeOrientationInterpolator::createKeys | ( | const float * | value, | |
| int | numKeys | |||
| ) | const [virtual] |
| void NodeOrientationInterpolator::interpolate | ( | float | k, | |
| float * | values | |||
| ) | [virtual] |
1.5.1-p1