#include <NodeOrientationInterpolator.h>
Inheritance diagram for NodeOrientationInterpolator:
Public Member Functions | |
NodeOrientationInterpolator (Scene *scene, Proto *proto) | |
virtual | ~NodeOrientationInterpolator () |
virtual int | getType () const |
virtual Node * | copy () const |
virtual int | getNumChannels () const |
virtual FieldValue * | createKey (const float *value) const |
virtual FieldValue * | createKeys (const float *value, int numKeys) const |
virtual void | interpolate (float k, float *values) |
virtual NodeOrientationInterpolator::~NodeOrientationInterpolator | ( | ) | [inline, virtual] |
virtual int NodeOrientationInterpolator::getType | ( | ) | const [inline, virtual] |
virtual Node* NodeOrientationInterpolator::copy | ( | ) | const [inline, virtual] |
int NodeOrientationInterpolator::getNumChannels | ( | ) | const [virtual] |
FieldValue * NodeOrientationInterpolator::createKey | ( | const float * | value | ) | const [virtual] |
FieldValue * NodeOrientationInterpolator::createKeys | ( | const float * | value, | |
int | numKeys | |||
) | const [virtual] |
void NodeOrientationInterpolator::interpolate | ( | float | k, | |
float * | values | |||
) | [virtual] |