#include <NodeParticleBounce.h>
Inheritance diagram for NodeParticleBounce:

Public Member Functions | |
| NodeParticleBounce (Scene *scene, Proto *proto) | |
| virtual | ~NodeParticleBounce () |
| virtual int | getType () const |
| virtual Node * | copy () const |
ParticleBounce {
exposedField SFFloat friction [] exposedField SFFloat resilience [] exposedField SFFloat cutoff [] exposedField SFNode pDomain []
}
| virtual NodeParticleBounce::~NodeParticleBounce | ( | ) | [inline, virtual] |
| virtual int NodeParticleBounce::getType | ( | ) | const [inline, virtual] |
| virtual Node* NodeParticleBounce::copy | ( | ) | const [inline, virtual] |
1.5.1-p1