#include <NodeShape.h>
Inheritance diagram for NodeShape:

Public Member Functions | |
| NodeShape (Scene *scene, Proto *proto) | |
| virtual | ~NodeShape () |
| virtual int | getType () const |
| virtual Node * | copy () const |
| virtual void | draw () |
| bool | isLit () const |
Protected Member Functions | |
| void | doSpecularPass (Node *appearance, Node *geometry) |
Shape {
exposedField SFNode appearance NULL
exposedField SFNode geometry NULL
}
| virtual NodeShape::~NodeShape | ( | ) | [inline, virtual] |
| virtual int NodeShape::getType | ( | ) | const [inline, virtual] |
| virtual Node* NodeShape::copy | ( | ) | const [inline, virtual] |
| void NodeShape::draw | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
| bool NodeShape::isLit | ( | ) | const |
1.5.1-p1