#include <NodeText.h>
Inheritance diagram for NodeText:
Public Member Functions | |
NodeText (Scene *scene, Proto *proto) | |
virtual | ~NodeText () |
virtual int | getType () const |
virtual Node * | copy () const |
virtual int | getNodeClass () const |
virtual void | draw () |
virtual NodeText::~NodeText | ( | ) | [inline, virtual] |
virtual int NodeText::getType | ( | ) | const [inline, virtual] |
virtual Node* NodeText::copy | ( | ) | const [inline, virtual] |
virtual int NodeText::getNodeClass | ( | ) | const [inline, virtual] |
Returns a NODE_CHILD as a node class (used to validate the scene)
Reimplemented from Node.
void NodeText::draw | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.