NodeTimeSensor Class Reference

#include <NodeTimeSensor.h>

Inheritance diagram for NodeTimeSensor:

Node List of all members.

Public Member Functions

 NodeTimeSensor (Scene *scene, Proto *proto)
virtual ~NodeTimeSensor ()
virtual int getType () const
virtual Nodecopy () const
virtual void preDraw ()
void setTime (double t)
void start (double t)

Protected Attributes

bool _active
double _startTime

Constructor & Destructor Documentation

NodeTimeSensor::NodeTimeSensor ( Scene scene,
Proto proto 
)

virtual NodeTimeSensor::~NodeTimeSensor (  )  [inline, virtual]


Member Function Documentation

virtual int NodeTimeSensor::getType (  )  const [inline, virtual]

Returns the Type of a Node in the Node subclasses(here pure virtual). E.g. for the NodeGroup it returns NODE_GROUP

Implements Node.

virtual Node* NodeTimeSensor::copy (  )  const [inline, virtual]

Creates a new instance of that Node in the Node subclasses(here pure virtual).

Implements Node.

void NodeTimeSensor::preDraw (  )  [virtual]

To be overriden by the subclasses

Reimplemented from Node.

void NodeTimeSensor::setTime ( double  t  ) 

void NodeTimeSensor::start ( double  t  ) 


Member Data Documentation

bool NodeTimeSensor::_active [protected]

double NodeTimeSensor::_startTime [protected]


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