#include <NodeTimeSensor.h>
Inheritance diagram for NodeTimeSensor:
Public Member Functions | |
NodeTimeSensor (Scene *scene, Proto *proto) | |
virtual | ~NodeTimeSensor () |
virtual int | getType () const |
virtual Node * | copy () const |
virtual void | preDraw () |
void | setTime (double t) |
void | start (double t) |
Protected Attributes | |
bool | _active |
double | _startTime |
virtual NodeTimeSensor::~NodeTimeSensor | ( | ) | [inline, virtual] |
virtual int NodeTimeSensor::getType | ( | ) | const [inline, virtual] |
virtual Node* NodeTimeSensor::copy | ( | ) | const [inline, virtual] |
void NodeTimeSensor::preDraw | ( | ) | [virtual] |
To be overriden by the subclasses
Reimplemented from Node.
void NodeTimeSensor::setTime | ( | double | t | ) |
void NodeTimeSensor::start | ( | double | t | ) |
bool NodeTimeSensor::_active [protected] |
double NodeTimeSensor::_startTime [protected] |