#include <NodeCollision.h>
Inheritance diagram for ProtoCollision:
Public Member Functions | |
ProtoCollision (Scene *scene) | |
virtual | ~ProtoCollision () |
virtual Node * | create (Scene *scene) |
ProtoCollision::ProtoCollision | ( | Scene * | scene | ) |
virtual ProtoCollision::~ProtoCollision | ( | ) | [inline, virtual] |
Creates a Node (VRML ProtoBody). As the Proto(VRML Proto definition) is initialised in this class.
Reimplemented from Proto.