#include <NodeTextureCoordinate.h>
Inheritance diagram for ProtoTextureCoordinate:
Public Member Functions | |
ProtoTextureCoordinate (Scene *scene) | |
virtual | ~ProtoTextureCoordinate () |
virtual Node * | create (Scene *scene) |
ProtoTextureCoordinate::ProtoTextureCoordinate | ( | Scene * | scene | ) |
virtual ProtoTextureCoordinate::~ProtoTextureCoordinate | ( | ) | [inline, virtual] |
Creates a Node (VRML ProtoBody). As the Proto(VRML Proto definition) is initialised in this class.
Reimplemented from Proto.