#include <NodeSite.h>
Inheritance diagram for NodeSite:
Public Member Functions | |
NodeSite (Scene *scene, Proto *proto) | |
virtual int | getType () const |
virtual Node * | copy () const |
virtual void | setField (int index, FieldValue *value) |
Protected Member Functions | |
virtual | ~NodeSite () |
PROTO Site [ eventIn MFNode addChildren eventIn MFNode removeChildren exposedField MFNode children [] exposedField SFString name "" exposedField SFRotation rotation 0 0 1 0 exposedField SFVec3f translation 0 0 0 ]
NodeSite::~NodeSite | ( | ) | [protected, virtual] |
virtual int NodeSite::getType | ( | ) | const [inline, virtual] |
virtual Node* NodeSite::copy | ( | ) | const [inline, virtual] |
void NodeSite::setField | ( | int | index, | |
FieldValue * | value | |||
) | [virtual] |
Sets the Field at that index with the specified FieldValue value. Special care is taken if the field is SF-MFNode.
Reimplemented from Node.