#include <NodeWrkAnimation.h>
Inheritance diagram for NodeWrkAnimation:

Public Member Functions | |
| NodeWrkAnimation (Scene *scene, Proto *proto) | |
| virtual int | getType () const |
| virtual Node * | copy () const |
| virtual void | setField (int index, FieldValue *value) |
Protected Member Functions | |
| virtual | ~NodeWrkAnimation () |
PROTO WrkAnimation [
exposedField SFFloat protoversion 1.0
exposedField SFTime animationDuration 0.0
exposedField MFNode children []
]
| NodeWrkAnimation::~NodeWrkAnimation | ( | ) | [protected, virtual] |
| virtual int NodeWrkAnimation::getType | ( | ) | const [inline, virtual] |
| virtual Node* NodeWrkAnimation::copy | ( | ) | const [inline, virtual] |
| void NodeWrkAnimation::setField | ( | int | index, | |
| FieldValue * | value | |||
| ) | [virtual] |
Sets the Field at that index with the specified FieldValue value. Special care is taken if the field is SF-MFNode.
Reimplemented from Node.
1.5.1-p1