#include <NodeWrkAnimation.h>
Inheritance diagram for NodeWrkAnimation:

| Public Member Functions | |
| NodeWrkAnimation (Scene *scene, Proto *proto) | |
| virtual int | getType () const | 
| virtual Node * | copy () const | 
| virtual void | setField (int index, FieldValue *value) | 
| Protected Member Functions | |
| virtual | ~NodeWrkAnimation () | 
  PROTO WrkAnimation [
	exposedField SFFloat protoversion         1.0
	exposedField SFTime  animationDuration    0.0
 	exposedField MFNode  children             []
    ]
| NodeWrkAnimation::~NodeWrkAnimation | ( | ) |  [protected, virtual] | 
| virtual int NodeWrkAnimation::getType | ( | ) | const  [inline, virtual] | 
| virtual Node* NodeWrkAnimation::copy | ( | ) | const  [inline, virtual] | 
| void NodeWrkAnimation::setField | ( | int | index, | |
| FieldValue * | value | |||
| ) |  [virtual] | 
Sets the Field at that index with the specified FieldValue value. Special care is taken if the field is SF-MFNode.
Reimplemented from Node.
 1.5.1-p1
 1.5.1-p1