#include <NodeWrkAnimation.h>
Inheritance diagram for NodeWrkAnimation:
Public Member Functions | |
NodeWrkAnimation (Scene *scene, Proto *proto) | |
virtual int | getType () const |
virtual Node * | copy () const |
virtual void | setField (int index, FieldValue *value) |
Protected Member Functions | |
virtual | ~NodeWrkAnimation () |
PROTO WrkAnimation [ exposedField SFFloat protoversion 1.0 exposedField SFTime animationDuration 0.0 exposedField MFNode children [] ]
NodeWrkAnimation::~NodeWrkAnimation | ( | ) | [protected, virtual] |
virtual int NodeWrkAnimation::getType | ( | ) | const [inline, virtual] |
virtual Node* NodeWrkAnimation::copy | ( | ) | const [inline, virtual] |
void NodeWrkAnimation::setField | ( | int | index, | |
FieldValue * | value | |||
) | [virtual] |
Sets the Field at that index with the specified FieldValue value. Special care is taken if the field is SF-MFNode.
Reimplemented from Node.