NodeWrkAnimation Class Reference

#include <NodeWrkAnimation.h>

Inheritance diagram for NodeWrkAnimation:

Node List of all members.

Public Member Functions

 NodeWrkAnimation (Scene *scene, Proto *proto)
virtual int getType () const
virtual Nodecopy () const
virtual void setField (int index, FieldValue *value)

Protected Member Functions

virtual ~NodeWrkAnimation ()

Detailed Description

According to the WrkAnimation Proto of the VRLab & MIRALab Specification.

  PROTO WrkAnimation [
	exposedField SFFloat protoversion         1.0
	exposedField SFTime  animationDuration    0.0
 	exposedField MFNode  children             []
    ]

 


Constructor & Destructor Documentation

NodeWrkAnimation::NodeWrkAnimation ( Scene scene,
Proto proto 
)

NodeWrkAnimation::~NodeWrkAnimation (  )  [protected, virtual]


Member Function Documentation

virtual int NodeWrkAnimation::getType (  )  const [inline, virtual]

Returns the Type of a Node in the Node subclasses(here pure virtual). E.g. for the NodeGroup it returns NODE_GROUP

Implements Node.

virtual Node* NodeWrkAnimation::copy (  )  const [inline, virtual]

Creates a new instance of that Node in the Node subclasses(here pure virtual).

Implements Node.

void NodeWrkAnimation::setField ( int  index,
FieldValue value 
) [virtual]

Sets the Field at that index with the specified FieldValue value. Special care is taken if the field is SF-MFNode.

Reimplemented from Node.


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