#include <vhdExceptions/vhdIllegalArgumentException.h>#include <vhdExceptions/vhdIllegalOperationException.h>#include <vhdVRMLParser/Scene.h>#include <libOSGVRMLLoader/v2oOSGHanimSkeleton.h>#include <libOSGVRMLLoader/v2oOSGHanimMesh.h>#include <vhdOSGViewerService/vhdOSGHanimProperty.h>#include <vhdFundamental/vhdDiag.h>#include <vhdExceptions/vhdMemoryAllocationError.h>#include <vhdExceptions/vhdFatalError.h>#include <osg/Group>#include <osg/Switch>Classes | |
| class | vhdOSGHanimProperty::_Implem |
Defines | |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::_Implem::_Implem()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::_Implem::~_Implem()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::vhdOSGHanimProperty(Scene * vrmlSceneIn, osgGroupRef geometry,const vhtBool movable)" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::~vhdOSGHanimProperty()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::getGeometry()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setGeometry()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::getVisibleFlag()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setVisibleFlag( vhtBool flagValue)" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::getFileName()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setFileName( string & fileName)" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::getInitialPosition(void) " |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setInitialPosition( const csVec3f & position)" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::getOrientation()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setInitialOrientation( const vhdQuaternion& orientation)" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setInitialOrientation(const vhtReal& pAngle, const vhdVector3& pAxis)" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::isMovable()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setMovable(const vhtBool movable)" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::getHanimSkeleton(void)" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::getHanimMesh(void)" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setHanimSkeleton()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setHanimMesh()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::getVRMLParserScene(void)" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setVRMLParserScene()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::releaseVRMLParserScene()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::useHandsAnim()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setHandsAnim()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::useTransducer()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setTransducer()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::useSkinDeform()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setSkinDeform()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::useH2Osg()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setH2Osg()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::useFaceDeform()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setFaceDeform()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::getDisplaySkeleton()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setDisplaySkeleton()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::getClothFileName()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setClothFileName()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::getActiveLOD()" |
| #define | _VHD_METHOD_NAME "vhdOSGHanimProperty::setActiveLOD()" |
Functions | |
| vhdCLASS_TYPE_INIT (vhdOSGHanimProperty, vhdProperty) | |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setActiveLOD()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::getActiveLOD()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setClothFileName()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::getClothFileName()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setDisplaySkeleton()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::getDisplaySkeleton()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setFaceDeform()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::useFaceDeform()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setH2Osg()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::useH2Osg()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setSkinDeform()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::useSkinDeform()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setTransducer()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::useTransducer()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setHandsAnim()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::useHandsAnim()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::releaseVRMLParserScene()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setVRMLParserScene()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::getVRMLParserScene(void)" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setHanimMesh()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setHanimSkeleton()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::getHanimMesh(void)" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::getHanimSkeleton(void)" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setMovable(const vhtBool movable)" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::isMovable()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setInitialOrientation(const vhtReal& pAngle, const vhdVector3& pAxis)" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setInitialOrientation( const vhdQuaternion& orientation)" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::getOrientation()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setInitialPosition( const csVec3f & position)" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::getInitialPosition(void) " |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setFileName( string & fileName)" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::getFileName()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setVisibleFlag( vhtBool flagValue)" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::getVisibleFlag()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::setGeometry()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::getGeometry()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::~vhdOSGHanimProperty()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::vhdOSGHanimProperty(Scene * vrmlSceneIn, osgGroupRef geometry,const vhtBool movable)" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::_Implem::~_Implem()" |
| #define _VHD_METHOD_NAME "vhdOSGHanimProperty::_Implem::_Implem()" |
| vhdCLASS_TYPE_INIT | ( | vhdOSGHanimProperty | , | |
| vhdProperty | ||||
| ) |
1.5.1-p1