vhdOSGHanimProperty.cpp File Reference

#include <vhdExceptions/vhdIllegalArgumentException.h>
#include <vhdExceptions/vhdIllegalOperationException.h>
#include <vhdVRMLParser/Scene.h>
#include <libOSGVRMLLoader/v2oOSGHanimSkeleton.h>
#include <libOSGVRMLLoader/v2oOSGHanimMesh.h>
#include <vhdOSGViewerService/vhdOSGHanimProperty.h>
#include <vhdFundamental/vhdDiag.h>
#include <vhdExceptions/vhdMemoryAllocationError.h>
#include <vhdExceptions/vhdFatalError.h>
#include <osg/Group>
#include <osg/Switch>

Classes

class  vhdOSGHanimProperty::_Implem

Defines

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::_Implem::_Implem()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::_Implem::~_Implem()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::vhdOSGHanimProperty(Scene * vrmlSceneIn, osgGroupRef geometry,const vhtBool movable)"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::~vhdOSGHanimProperty()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getGeometry()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setGeometry()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getVisibleFlag()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setVisibleFlag( vhtBool flagValue)"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getFileName()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setFileName( string & fileName)"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getInitialPosition(void) "
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setInitialPosition( const csVec3f & position)"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getOrientation()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setInitialOrientation( const vhdQuaternion& orientation)"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setInitialOrientation(const vhtReal& pAngle, const vhdVector3& pAxis)"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::isMovable()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setMovable(const vhtBool movable)"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getHanimSkeleton(void)"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getHanimMesh(void)"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setHanimSkeleton()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setHanimMesh()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getVRMLParserScene(void)"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setVRMLParserScene()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::releaseVRMLParserScene()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::useHandsAnim()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setHandsAnim()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::useTransducer()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setTransducer()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::useSkinDeform()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setSkinDeform()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::useH2Osg()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setH2Osg()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::useFaceDeform()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setFaceDeform()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getDisplaySkeleton()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setDisplaySkeleton()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getClothFileName()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setClothFileName()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getActiveLOD()"
#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setActiveLOD()"

Functions

 vhdCLASS_TYPE_INIT (vhdOSGHanimProperty, vhdProperty)

Define Documentation

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setActiveLOD()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getActiveLOD()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setClothFileName()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getClothFileName()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setDisplaySkeleton()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getDisplaySkeleton()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setFaceDeform()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::useFaceDeform()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setH2Osg()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::useH2Osg()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setSkinDeform()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::useSkinDeform()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setTransducer()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::useTransducer()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setHandsAnim()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::useHandsAnim()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::releaseVRMLParserScene()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setVRMLParserScene()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getVRMLParserScene(void)"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setHanimMesh()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setHanimSkeleton()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getHanimMesh(void)"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getHanimSkeleton(void)"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setMovable(const vhtBool movable)"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::isMovable()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setInitialOrientation(const vhtReal& pAngle, const vhdVector3& pAxis)"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setInitialOrientation( const vhdQuaternion& orientation)"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getOrientation()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setInitialPosition( const csVec3f & position)"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getInitialPosition(void) "

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setFileName( string & fileName)"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getFileName()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setVisibleFlag( vhtBool flagValue)"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getVisibleFlag()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::setGeometry()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::getGeometry()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::~vhdOSGHanimProperty()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::vhdOSGHanimProperty(Scene * vrmlSceneIn, osgGroupRef geometry,const vhtBool movable)"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::_Implem::~_Implem()"

#define _VHD_METHOD_NAME   "vhdOSGHanimProperty::_Implem::_Implem()"


Function Documentation

vhdCLASS_TYPE_INIT ( vhdOSGHanimProperty  ,
vhdProperty   
)


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